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Produced by Brown-Risd Game Developers club.

 

I pitched this indie 3D first person horror game called Tell-Tale Heart with a group of peers inspired by the idea of an extreme introvert that would faint if he/she gets too close to other people. I was in charge of 3D modeling assets in Blender, making graphical decisions for UI and lighting in Unity.

The player needs to collect 3 keys in order to open doors and escape from the school while getting chased by monstrous teachers or peers.

Link to game: https://brownrisdgames.itch.io/tell-tale-heart

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Modeling classroom assets in Blender.

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Final results of the game. I lighted the cafeteria scene with red, orange colors and the hallways with eerie green light to create a unsettling, nervous atmostphere.

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