
Produced by Brown-Risd Game Developers club.
I pitched this indie 3D first person horror game called Tell-Tale Heart with a group of peers inspired by the idea of an extreme introvert that would faint if he/she gets too close to other people. I was in charge of 3D modeling assets in Blender, making graphical decisions for UI and lighting in Unity.
The player needs to collect 3 keys in order to open doors and escape from the school while getting chased by monstrous teachers or peers.
Link to game: https://brownrisdgames.itch.io/tell-tale-heart

Modeling classroom assets in Blender.

Final results of the game. I lighted the cafeteria scene with red, orange colors and the hallways with eerie green light to create a unsettling, nervous atmostphere.





